REVIEW · EDINBURGH
A History of Witchcraft in Edinburgh: A Self-Guided Audio Tour
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Witchcraft in Edinburgh sounds dark, because it is. This self-guided audio tour strings together real landmarks along the Royal Mile, then turns them into a clear storyline about Scottish witchcraft, major historical figures, and even the harsh methods tied to confessions. I like that the narration is not dry or textbook-ish, and I also like how practical the directions feel as you walk. The main drawback: you’re doing it on your own, so you’ll want headphones and a phone battery plan.
You’ll start outside the Palace of Holyrood and work your way toward Castlehill, passing the Scottish Parliament, John Knox House, St Giles’ Cathedral, and Victoria Terrace. The route is built for a one to one-and-a-half-hour walk, so it’s a good way to add a memorable theme to a regular sightseeing day. The narration (in English) is professionally done, and the tour’s voice is by Kat.
Because the subject includes torture methods used to extract confessions (and other grim details), it’s not the kind of audio tour you’d choose if you prefer light, spooky fun only. If that content fits your comfort level, this one is a solid value at $9.99 with lifetime access.
In This Review
- Key things that make this tour worth your time
- What You’re Paying $9.99 For: Lifetime Audio That Doesn’t Need Tickets
- The VoiceMap Setup: Offline Audio, Maps, and Geodata (Plus One Big Must-Do)
- Holyrood Start: Outside Palace of Holyrood and Getting Oriented
- Royal Mile Walk Toward the Castle Hill Finish
- Bake House Close and High Street: Tight Streets, Heavy Topics
- John Knox House and the Scottish Witchcraft Act
- St Giles’ Cathedral Area: Confessions, Torture Methods, and What People Understood as Justice
- Victoria Terrace and Major Thomas Weir: The Wizard of West Bow
- Castlehill Finish: The Last Witch of Scotland and the Walk’s Reward
- Timing and Practical Stuff That Can Make or Break It
- Who Should Book This Witchcraft Audio Tour?
- Should You Book This Self-Guided Audio Walk?
- FAQ
- How long is the A History of Witchcraft in Edinburgh self-guided audio tour?
- Where does the tour start?
- Where does the tour end?
- What language is the audio available in?
- Is the audio available offline?
- What do I need to bring?
- What is included in the price?
- Are tickets or museum entry fees included?
- Is it a group tour with other people?
- Can I get a refund if I cancel?
- FAQ
- What are the listed opening hours?
- How should I handle confirmation after booking?
Key things that make this tour worth your time

- Lifetime access in English, so you can repeat it or revisit later.
- Offline audio, maps, and geodata, which helps when signal is spotty.
- Professional narration by Kat that keeps facts moving as a story.
- A tight route from Holyrood to Castlehill with clear walking segments.
- Real “named” stops like John Knox House, St Giles’ Cathedral, and Victoria Terrace.
- High-impact topics, including the Scottish Witchcraft Act and confession extraction methods.
What You’re Paying $9.99 For: Lifetime Audio That Doesn’t Need Tickets
At $9.99 per person, the price is mostly about one thing: you’re buying time with a structured route and lifetime access to the audio. There are no museum tickets required along the way, and you’re not paying for timed entry. That matters because you can stack this with other plans and still keep it budget-friendly.
You also get access for a long time. Lifetime access means you can do it once on your first trip and still have it for a return visit without paying again. That’s unusual value for a paid audio tour, especially one that covers a full walk from Holyrood toward Castlehill.
The duration you should plan for is about 1 hour to 1 hour 30 minutes. That’s enough time for the tour to matter, but short enough that you don’t feel trapped if your schedule is tight.
One practical note: you’ll need your own smartphone and headphones. The tour experience itself is delivered through the VoiceMap app, so there’s no “free device” option built in.
You can also read our reviews of more guided tours in Edinburgh
The VoiceMap Setup: Offline Audio, Maps, and Geodata (Plus One Big Must-Do)

This tour runs through the VoiceMap app on Android and iOS. The big win is that you get offline access to audio, maps, and geodata. In plain terms: you’re not locked to mobile data to keep the tour working.
Before you set off, do two simple things:
- Download the tour content so offline audio is ready.
- Bring headphones you actually like wearing for an hour.
You’ll also want to be comfortable using your phone while walking. The tour uses geodata, which means the app helps guide you to the right spots as you go.
The other must-do is battery management. Offline still uses your phone, and a walking day in Edinburgh can mean lots of screen time—maps, app prompts, and occasional reroutes.
Holyrood Start: Outside Palace of Holyrood and Getting Oriented

The tour begins outside the Palace of Holyrood at Edinburgh EH8 8DU. That’s a strong starting point because you’re already in the heart of the Royal Mile area, and it sets the tone immediately.
Right from the start, you hear how to use the app and what to expect. That small onboarding step is surprisingly helpful on self-guided tours. It reduces the usual hassle of fumbling with audio controls while you’re trying to get your bearings.
What you’ll get here is the theme lock-in: witchcraft isn’t presented as random spooky trivia. It’s framed as a story that connects law, institutions, and the people who were affected. You don’t need background knowledge to follow along.
Possible drawback at this first phase: if you arrive and the area feels crowded or you’re rushed, you may not linger long enough to get the audio to “click” before you start walking. Starting with five calm minutes makes the rest smoother.
Royal Mile Walk Toward the Castle Hill Finish

From Holyrood, the audio tour follows a section of the Royal Mile up toward Castlehill. Along the way, you’ll cover a mix of streets and viewpoints that are perfect for a walking story because the audio can match what you’re seeing.
A key stop in this stretch is the Scottish Parliament. You’ll hear a bit about it as you walk past. That detail is useful because it helps connect witchcraft-era ideas to later governance and public power—one of the reasons this tour feels more grounded than a purely ghost-story route.
Another path feature: you pass through parts of High Street where you’ll hear more history of witchcraft in Scotland. This section keeps the pacing moving, and it’s a nice reminder that you’re not just “visiting points.” You’re walking through layers of place.
The walking route also builds a natural rise toward your ending. When you finish at the top of Castlehill, you’re right at the end of the story and close to the Esplanade area.
Bake House Close and High Street: Tight Streets, Heavy Topics

One of the route’s most memorable segments is when the tour goes into Bake House Close. It’s the kind of narrow place that feels different from the main street, and the audio leans into that. You’ll hear a bit about the close and about the history of witches before continuing onward.
After that, the tour passes through High Street, adding more context as you keep moving. This is where the audio tour does something smart: it uses change in setting to keep your attention. You’re not stuck listening to the same style of scene update for the whole hour.
A consideration here: if you’re the type who gets distracted by physical changes while walking—turns, narrow passages, or people cutting across your path—then stay alert. The app will guide you, but you’ll want to keep your eyes up and your phone secured.
You can also read our reviews of more historical tours in Edinburgh
John Knox House and the Scottish Witchcraft Act

Next up is John Knox House. Here you’ll hear about John Knox, including his fierce support of the Scottish Witchcraft Act.
This part of the tour works well because it links a specific historical person to a broader system. Instead of staying vague, the audio gives you a named anchor. It’s also a reminder that witchcraft laws and public campaigns weren’t just local folklore. They were connected to public authority and moral arguments.
If you like your history with names attached, this is one of the stops that will keep you engaged. It’s also a good place to slow down slightly, because the topic is serious and the story is likely to land better when you’re not moving too quickly.
St Giles’ Cathedral Area: Confessions, Torture Methods, and What People Understood as Justice

The tour goes around the outside of St Giles’ Cathedral. This section is one of the heavier ones: you’ll learn more history about witches and witchcraft, including torture methods used to extract confessions from suspected witches.
This is the point where you’ll most feel the difference between an audio tour that’s purely spooky and one that’s trying to explain how societies actually handled accusations. If you’re sensitive to violent historical material, treat this portion like a choice. You can pause briefly or lower the volume if you need to.
Why it’s valuable: it changes how you read the story of witchcraft. Instead of seeing it as “strange old beliefs,” you start seeing it as a system that produced consequences—often through coercion.
Victoria Terrace and Major Thomas Weir: The Wizard of West Bow

After St Giles’ Cathedral area, the route passes over Victoria Terrace. Here you’ll hear the story of Major Thomas Weir, also known as the Wizard of West Bow.
This is a welcome tonal shift. The tour stops grounding its narrative in grim institutional practice and adds a personality-driven thread. Named characters like Weir help you remember the tour as something more than dates and laws.
From a walking-tour perspective, Victoria Terrace also helps because it sits along a route where the audio can feel like a mini story episode. If you want a moment in your walk where the audio feels especially narrative, this is likely that moment.
Castlehill Finish: The Last Witch of Scotland and the Walk’s Reward
The tour ends at the top of Castlehill, just before the Esplanade. Your ending point is listed as Esplanade, Edinburgh EH1.
The closing audio delivers the story of the last witch of Scotland. Finishing there gives the tour a natural sense of closure because you’ve been climbing toward the end of the Royal Mile arc. Even if you don’t linger forever, the audio ending at the high point feels intentional.
If you want to make the most of the ending, plan a short buffer after the tour. You’ll likely want a few minutes to take in the view area and reset before your next activity.
Timing and Practical Stuff That Can Make or Break It
This is designed for a self-guided walk. The site notes opening hours as 12:00 AM to 11:59 PM, with a validity window from 09/15/2021 to 02/16/2027. In other words, it’s meant to fit into real-life schedules rather than strict tour departure times.
You should plan around:
- 1 hour to 1 hour 30 minutes walking/audio time
- Your own pace through closes and street segments
- Phone battery level, since you need a smartphone and headphones
Start/End locations matter because you’re not doing a loop. You begin outside Palace of Holyrood and finish up by Castlehill and the Esplanade. If you’re using transit or planning lunch afterward, set your next stop accordingly.
Who Should Book This Witchcraft Audio Tour?
You’ll probably enjoy this tour if you like:
- Storytelling history that isn’t overly dry
- A paid route that works without buying any museum tickets
- Self-guided walking with offline audio, maps, and geodata
- Clear named figures like John Knox and Major Thomas Weir
You might want to skip it (or at least plan your pacing) if:
- You prefer interactive guides and questions answered in real time
- You don’t want to hear about torture methods used to extract confessions
It’s also a good match for people who want to cover major central sites—Holyrood, St Giles’ Cathedral area, and Castlehill—while adding a focused theme.
Should You Book This Self-Guided Audio Walk?
If you want a budget-friendly, structured way to experience the Royal Mile with a strong narrative theme, this is an easy yes. At $9.99 with lifetime access and offline audio, you’re getting more than a one-time listen—you’re getting a repeatable walk you can do when your schedule (or curiosity) hits.
My “book it” advice is simple: download before you go, bring good headphones, and don’t rush the serious parts near St Giles’ Cathedral. If witchcraft history—law, accusations, and consequences—fits your curiosity, this tour gives you a clear, well-told path from Holyrood to Castlehill.
FAQ
How long is the A History of Witchcraft in Edinburgh self-guided audio tour?
Plan for about 1 hour to 1 hour 30 minutes.
Where does the tour start?
It starts outside the Palace of Holyrood, at Edinburgh EH8 8DU, UK.
Where does the tour end?
It ends at the top of Castlehill just before the Esplanade, at Esplanade, Edinburgh EH1, UK.
What language is the audio available in?
The tour is offered in English.
Is the audio available offline?
Yes. The tour includes offline access to audio, maps, and geodata.
What do I need to bring?
You’ll need your own smartphone and headphones.
What is included in the price?
Lifetime access to the tour in English, the VoiceMap app (Android and iOS), and offline access to audio, maps, and geodata.
Are tickets or museum entry fees included?
No. Tickets or entrance fees to museums or other attractions en route are not included.
Is it a group tour with other people?
It’s private. Only your group participates.
Can I get a refund if I cancel?
No. It is non-refundable and cannot be changed for any reason.
FAQ
What are the listed opening hours?
The tour is shown as operating 12:00 AM to 11:59 PM.
How should I handle confirmation after booking?
Confirmation is received at the time of booking.






























