Fantastic Creatures of Edinburgh, and where to find them!

REVIEW · EDINBURGH

Fantastic Creatures of Edinburgh, and where to find them!

  • 4.555 reviews
  • 1 hour 30 minutes (approx.)
  • From $34.53
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Traveller rating 4.5 (55)Duration1 hour 30 minutes (approx.)Price from$34.53Book viaViator

Solve clues, then earn bragging rights in Edinburgh. This outdoor fantasy treasure hunt turns the Old Town into a walkable story of folklore creatures, with you and your team moving from clue point to clue point at your own pace. It’s built for curious kids and adults, and it keeps you looking up and around instead of just passing by.

Two things I love: first, the team-of-wizards setup works well for mixed ages, because you can split tasks without anyone feeling left out. Second, the hunt gives you what you need—your treasure hunt kit, plus clear support if you get stuck by WhatsApp with the code on your phone.

One thing to consider: it’s a daylight game. Plan for daytime walking, because it won’t work in the dark—and if you need help seeing fine details far away, it’s worth being honest with yourself before you go.

Key things to know before you start

Fantastic Creatures of Edinburgh, and where to find them! - Key things to know before you start

  • A phone-based clue game (with WhatsApp help) keeps you moving even if you hit a tough riddle.
  • All materials are provided, so you’re not scrambling for pens, maps, or props.
  • Flexible timing during opening hours means you can pick up the pack and start when you’re ready.
  • Old Town walking route covers a good chunk of the historic core, with lots of folklore talk.
  • Finishers get a souvenir, and you can pick it up with proof on your phone screen.
  • Small group size (up to 5) helps the experience stay manageable for families.

Why this Edinburgh Old Town treasure hunt feels like a real game

Edinburgh’s Old Town is a place where you can get lost fast—in the best way. This experience uses that chaos on purpose. You’re not just sightseeing; you’re solving, checking details, and following a chain of clues through familiar streets.

You’re also walking with a playful theme: fantastic creatures, wizard teams, and folklore-y explanations as you go. That mix matters because it gets different ages interested for different reasons. Kids usually like the hunt and the mystery. Adults often enjoy spotting why a place feels strange or special once someone points out what the stories were built around.

I also like that the experience is structured enough to keep you on track, but open enough that you can control the pace. It’s not a sprint where everyone has to keep up with the same speed.

You can also read our reviews of more tours and experiences in Edinburgh.

Before you go: timing, daylight, and the practical stuff

Fantastic Creatures of Edinburgh, and where to find them! - Before you go: timing, daylight, and the practical stuff
This is an outdoor treasure hunt that runs about 1.5 hours (sometimes a bit more or less). You’ll feel that timeframe in your legs, so it’s a nice option for half-day plans without eating the whole morning.

The big practical rule: don’t plan to do this in the dark. The game won’t work at night, so build your start time around daylight.

You’ll also need:

  • A phone with internet access (you’ll use it as part of the experience)
  • A team of 2–5 wizards (that’s your group size)
  • Comfortable walking shoes, because you’re moving through Old Town streets

If your group includes kids at very different energy levels, the team format helps. You can rotate who is looking closely at clues and who is keeping momentum.

Picking up your kit at Hot Toddy on Jeffrey Street

Fantastic Creatures of Edinburgh, and where to find them! - Picking up your kit at Hot Toddy on Jeffrey Street
The setup is simple. You can pick up your treasure hunt pack and the code anytime during opening hours at Hot Toddy, 15–19 Jeffrey Street (10am–7pm). Bring your booking info to collect it.

Why this matters for your day: you’re not locked into a single rigid meetup time. You can work around crowds, naps, or family schedules. Even if you arrive early, you can grab the kit and start when you’re ready.

When you’re ready to begin, start near the Royal Mile if you want an easy orientation. From there, the hunt nudges you through the Old Town with clue prompts that take you from one spot to the next.

Following the clues through Old Town: what you’ll actually do

Fantastic Creatures of Edinburgh, and where to find them! - Following the clues through Old Town: what you’ll actually do
Once the hunt starts, you’re basically playing two games at once:

1) a puzzle game (finding the next clue),

2) a sightseeing game (noticing details you’d otherwise skip).

The walk covers a good portion of historic Old Town and includes a lot of folklore. That’s the part that makes the streets feel less like a background and more like a story you can touch. You’ll be learning as you move—spotting patterns, place quirks, and the kind of local lore that makes Edinburgh more fun than postcard-level scenery.

You’ll also use your phone along the way. That can be helpful because it’s a way to keep the hunt moving without stopping every two minutes to ask someone for help. And if you do get stuck, you can contact your guide via WhatsApp. The support is there for when you need a nudge, not for constant live coaching.

One more detail worth planning for: if you need to read small text, bring your glasses (or check that your contact lens prescription is right). The hunt depends on you being able to see clues and street details clearly.

The finish: a secret location and your souvenir

Fantastic Creatures of Edinburgh, and where to find them! - The finish: a secret location and your souvenir
The hunt ends at a special secret location, about a 10-minute walk from the Royal Mile. Even if you don’t know the area well, the game is designed so you finish near where you can reorient quickly.

Finishing is also the payoff. If you complete the hunt, you can collect a completion souvenir prize by showing a screenshot of your result.

You can get the souvenir at:

  • Hot Toddy, 15–19 Jeffrey Street (10am–7pm), or
  • The Grassmarket Project, 86 Candlemaker Row (10am–4pm)

I like that you don’t have to hunt down a prize on some mysterious schedule. There’s a clear end-of-game moment, and then a clear place to grab the token.

Price and value: why $34.53 per group can make sense

Fantastic Creatures of Edinburgh, and where to find them! - Price and value: why $34.53 per group can make sense
The price is $34.53 per group (up to 5). That pricing is where this can start feeling like good value—especially for families.

Here’s the real math to think about: if you have 2 adults plus kids, you’re sharing the cost across the people walking and playing. You’re not paying separate admission per person in a way that makes it feel expensive for small groups.

Also, you’re buying structure plus entertainment. You get the kit, a defined game length, and a finishers’ souvenir. It’s not just a self-guided walk where you’re on your own guessing what to do next.

Is it worth it for everyone? It depends on what you want from Edinburgh. If you want a long, chatty, guide-led history tour, this won’t match that style. If you want something active and story-ish that gets everyone participating, this is right up your alley.

Who this hunt fits best (and who might want a different plan)

Fantastic Creatures of Edinburgh, and where to find them! - Who this hunt fits best (and who might want a different plan)
This is a strong fit for:

  • Families with kids of different ages, since teamwork lets everyone contribute
  • People who like puzzles and learning while walking
  • Groups who want a way to see Old Town without booking a full guided tour

You’ll also like it if your group enjoys the feeling of solving something together. That shared win at the end is part of the fun.

It may be less ideal if:

  • You need lots of ongoing interaction with a host, because support is mainly there when you’re stuck
  • You plan to walk late in the day, since the hunt won’t work in the dark
  • Your group will struggle with reading small details far away, since clue-solving relies on sight

Getting the most out of your 1.5 hours

Fantastic Creatures of Edinburgh, and where to find them! - Getting the most out of your 1.5 hours
A few practical moves that make the hunt smoother:

  • Start near the Royal Mile, then let the clues do the navigating. It saves time on early orientation.
  • Keep a phone battery plan. Since the game uses your phone, a low battery can turn a fun puzzle into stress.
  • Split roles inside your team. One person reads clues closely, one person checks the next location cues, and another keeps everyone moving.
  • Bring patience for the smallest players. Some kids will go slower at first until they get the hang of it.

And if your group is tired, don’t fight it. The whole experience is designed around that 1.5-hour window, so you’ll usually finish before crankiness takes over.

Should you book Fantastic Creatures of Edinburgh?

Book it if you want an active, family-friendly way to experience Edinburgh’s Old Town. The WhatsApp clue support, the provided kit, and the finishers’ souvenir create a clear experience arc from start to finish.

Skip it or reconsider if you’re expecting a fully interactive guided tour throughout. This is more of a game you play with help at the edges, not a lecture you sit through. Also, only book it when you can guarantee daylight walking.

If you’re traveling with kids, mixed ages, or a group that enjoys puzzles, this is a very practical way to turn Edinburgh streets into an actual challenge you’ll remember.

FAQ

How long does the treasure hunt take?

The game takes around 1.5 hours (about that amount, sometimes a little more or less).

How much does it cost, and what group size can go?

It costs $34.53 per group and the group size is up to 5 travelers.

Where do we pick up the treasure hunt pack and code?

You can pick it up anytime during opening hours at Hot Toddy, 15–19 Jeffrey Street (10am–7pm) by showing your booking.

Do we need internet access on our phone?

Yes. The game requires internet access on your phone.

Can we start at any time after pickup?

You can pick up the pack during opening hours and start whenever you please. It’s best to start near the Royal Mile.

Where do we get the completion souvenir?

If you complete the hunt, you can collect your souvenir by showing a screenshot of your result at Hot Toddy (10am–7pm) or The Grassmarket Project (10am–4pm).

Is it only offered in English?

Yes, it’s offered in English.

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